I haven't posted any entries in our family gaming log in quite a while, because of vacations and other happy events. I'm lumping July and August together, since August was a pretty weak month for gaming. Alex, Daniel and I played 26 different games, 19 of which were new to us.
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Lord of the Rings--The Fellowship of the Ring and The Two Towers (new)
Yes, I purchased these 2 (the RoseArt versions) very cheaply on Ebay. Good thing because the games are pretty bad, at least in terms of having no strategy and no replayability whatsoever. But the components are so cool! Middle Earth sprawled out across our dining room table for the better part of a week while we popped in and took a few turns every so often. It's fun enough moving the different characters around the board and encountering all the dozens of event cards. But the part at the end where you have this big horde of orcs that you have to defeat, every single one of them in the same exact way, by rolling dice... Let's just say we killed a few and pretty much declared victory by boredom.
Ratings: Mom 5, Alex and Daniel 7 (cool bits!)
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Sing Sing (new)
This is an obscure little game I bought from a very nice gentleman in Germany who did quite a thorough job emptying my wallet a few months ago on Ebay. It's a kids memory game with a bit of a twist. The board shows an array of prisoners which are covered by a pattern of long and short colored wooden rods during the setup. Then one player puts on a blindfold (included with the game--black satin!) while another player removes one of the wooden rods. Then the blindfold is removed and the player must try to guess which rod was removed (color and length).
As you can imagine, this game gives a tremendous advantage to the kids over the adults. It's really not much of a game, but it's so unique that I don't imagine I'll be getting rid of it too soon either.
Ratings: Mom 6, Daniel 8
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Tally Ho
Always a favorite for Daniel...I think we may have tied on this one, although I do remember my hunters had an uncanny knack for pointing their guns the wrong way just as Daniel's bear had them cornered in the trees...
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Break the Safe
We had played this before and I had thought it too easy to beat the clock. This time, however, we made the fatal mistake of allowing the robot to be blown up before we had gotten the last key. We raced against the clock to get the right person across the board to defuse the final booby trap, but failed. We never knew how important that robot could be! This is a great game to bring out every now and then when you want to take a break from competition and get everyone working together.
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Formula Motor Racing (new)
Daniel and I played this one 2 player with one of the variants I found on BGG. We each took 2 colors and left the remaining 2 colors as "dummy" racers. Daniel pulled out the win by sacrificing his lead car in a crash in order to take out my car right behind him too! This left him to collect on his other cars which were all highly placed, while mine were languishing behind.
Ratings: Mom 7, Daniel 8
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Dragon Delta
Daniel and I played this one last time before trading it away. We confirmed that this is just not the game for us when I removed the bridge just in front of Daniel's pawn. He complained that "now I can't play the cards I had planned". I said "well, that's why I did it". Daniel concluded that trading the game away was a good plan.
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Queen's Necklace (new)
Alex, Daniel and I gave this a run-through. The scoring is a bit complicated for the boys, but they had no trouble understanding how to buy gems and figured out most of the special cards. Alex has that unique ability to figure out the most unusual strategy in a game and make it work to his advantage. He held onto all his gems until the very end of the game and cashed in for a huge winning score.
Ratings: Mom 8, Alex 9, Daniel 7
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Connect Four
The boys pulled this out and we all played a few rounds.
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Dragon's Gold (new)
Amazingly enough, this game worked for us. The boys enjoyed the negotiations and actually were working cooperatively a lot of the time, trying to make sure that no one was collecting the same color gems. We did have a bit of a problem in that people (who shall remain nameless) would try to grab gems before the division had been completely agreed upon, but overall, everyone was pretty fair about it. Funny thing though, Alex and I were so busy concentrating on colored gems and gold that we let Daniel collect most of the silver and he won!
Ratings: Mom 8, Alex 9, Daniel 8
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Pussy Cat (new)
Daniel and I. Cute little game. Not much to it, but it's got a few interesting elements and it looks good.
Ratings: Mom 7, Daniel 6.5
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Star Wars Epic Duels
Can you believe we haven't played this game in months! And it was pretty much an every night event for such a long time. (One can only hope that Yu-Gi-Oh will suffer the same fate eventually...). Daniel pulled this out and wanted to play with me. I don't exactly recall the characters played, but I know I was wiped out very quickly.
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Earthquake
Played this 4 player. Pretty much went over with Richard like a lead balloon. We're still trying to find the game to hook him!
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Justice League Mega-Clash
For a kids licensed character tie-in game, this is highly recommended. I played several rounds of this with Alex and with Daniel. There is quite a bit of thinking involved although the luck of the draw plays into it too. The kids' impulse is always to play whatever cards they can, so I have to keep cautioning them to hold onto their cards, otherwise they'll make it easier for the other person to finish off the stacks and win.
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Crazy Derby (new)
Played one round with Alex, who quickly grew bored. Daniel, for whatever reason, totally adores this game and we played it 2 player many, many times. I don't quite see the appeal, but it can't hurt and I make him add up his own score at the end!
Ratings: Mom 6, Daniel 10, Alex 5
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Batman - Gotham City Mystery (new)
I gave this game to Daniel for his 7th birthday in July. So far, the only time it's been played is by Alex and I. I played the evil villain and Alex played the heroes. I really wanted to like this game, but it fell pretty flat. I will try again with 3 players and maybe that will improve, but lots of holes in the rules and lots of rules which don't make sense in context to make this much fun. At least you get some nice superhero figures...
Holding off on the ratings until we play again.
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Gouda! Gouda! (new)
Alex, Daniel and I. This is a silly luck-based kids game, but it was a lot of fun. Alex kept getting within a space or two of winning, but then would get a roll to send him back a space. Next time we'll play with the special powers.
Ratings: Mom 6, Alex 8, Daniel 7
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Gold am Yukon (new)
A gift from my German friend to fill out his large shipment to me. A beautiful kids game and a clever mechanic of moving your trail of goldminers like a snake to surround the different claims. But there's not much more than that and the game got a bit dull. Probably good for younger kids. Currently winging it's way to "fluff daddy" in Fresno. Enjoy!
Ratings: Mom 5, Alex 5, Daniel 6
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Pig Pile (new)
On our first playing of this (we played by the newer rules posted on BGG), we ended up somehow in an endless loop which my darling oldest son refused to break by always playing the same cards in the same order. But the game was still interesting enough for them to want to play again. There is some depth here which will probably keep us coming back. Definitely similar to, but a step up from Uno.
Ratings: Mom 7, Alex 7, Daniel 6
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Ticket To Ride (new)
Well, we finally got around to playing this and were not disappointed. It's a very good game (as witnessed by all the great reviews it has gotten). Easy enough to teach, but not too easy to be good at. We played "open hand" for most of the game. Making the right plays to connect all your tickets was not always obvious to the boys. Also, I didn't have the heart to deduct all those points at the end when Daniel was so close to getting his last connection. We made a house rule about halfway through that you could throw away one ticket at the end of the game if you didn't make it. This will probably be the next game we try with Richard. With his background in layout, he ought to clean up.
Ratings: Mom 9, Alex 9, Daniel 9
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Coda (new)
So much for my "gifted" children. We tried this on two separate occasions. I did explain that there is only one of each tile--numbers 0-11 in black and 0-11 in white. So if someone already has a black 10, there won't be another black 10 anywhere, okay? So what does Daniel guess for Alex's hidden tile when he's already got a black 10 lying on the table face up in front of him? Yes, a black 10... This happened over and over with both of them with lots of other numbers. Do they make a remedial version of this game? Maybe we need to stick to Clue... On its way to "fluff daddy" in the same box with Gold am Yukon.
Ratings: Mom 7, Alex 2, Daniel 4
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Hit the Deck (new)
Could there possible be a game more boring than Uno? Yes! This is it. All the fun of Uno without the most interesting cards. Unfortunately, the boys will probably want to play this. Serves me right for falling victim to the "just throw one more cheap card game in the basket" syndrome during bouldergames Saturday sale.
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Thor (new)
This is a re-themed version of the Knizia game which is now sold as "Loco". Very simple to learn, but not obvious how to win. We have only played a couple of 2-player games and I suspect it gets better with more. We didn't play with the special powers cards and I don't know if we will. It seems to add too much clutter.
Ratings: Mom 6, Alex 7, Daniel 7
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Marco Polo Expedition (new)
This went over very well. I like how every move you have a different set of cards to collect, so there are interesting tactics regarding which cards to pick up. The boys enjoyed this very much.
Ratings: Mom 8, Alex 9, Daniel 8
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Five Crowns (new)
We played all the way through all 11 rounds of this. We played "open hand" so I could help the boys out with how to make the different sets and runs out of their cards. Everyone got the hang of it and seemed to like it while playing, though it was a bit long and the notion of getting "stuck" with (bad) points instead of "winning" (good) points troubles Daniel a bit.
Ratings: Mom 8, Alex 7, Daniel 6
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Carcassonne (new)
All right, can I say it now? I really don't care much for Carcassonne. I decided to make one sincere attempt at playing. I had played a couple of solo practice games and didn't really think much of it. Then I played one game of basic Carcassonne w/out farmers with Daniel and still didn't think much of it. So this time I threw in the Inns and Cathedrals expansion and convinced both boys to sit down and play the whole game. The boys did really well and I think they pretty much understood the game. Alex got bored about 2/3 of the way through, bit didn't hate the game and Daniel really enjoyed it. As for me, I still don't really see the appeal. It's kind of fun building the cities and connecting the roads, but it just doesn't grab me. Maybe if I played with adults? My plan now is to divest myself of all my Carcassonne's except The Castle, and I'll introduce Daniel to that one next.
Ratings: Mom 7, Alex 7, Daniel 9











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